FIWARE.Feature.WebUI.XML3D.InteractiveDeclarative3D.RenderStateMaterials

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Name RenderStateMaterials Chapter WebUI
Goal Allow materials to change the WebGL state during rendering to give the user better control over how objects are drawn.
Description Being able to change the WebGL state when rendering objects can be useful for things like disabling depth testing or changing the blending mode used for transparent objects. Materials should be able to set these properties in the same way that they would set colors or transparency.
Rationale Being able to change the WebGL state during rendering is needed for some more advanced effects like objects that are always rendered on top of everything else.
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